Behind Fish Frenzy

Fish Frenzy is the result of the combined efforts of a four-person team: LegendLe0, Triipvy, I_roby1298, and joemn1274. The inspiration for Fish Frenzy came to me during a walk through my local park. Where the council is working hard to restore the natural beauty of the river that had been damaged since the Industrial Revolution. As I strolled along, I saw informational signs about the diverse wildlife in the area, more importantly the fish that inhabit the river. This sparked the idea to create a fish-themed game on Roblox, loosely inspired by a childhood favorite, Fish Feed & Grow.

As I looked at the Roblox fish games, I noticed a few simulator games featuring fish but realized they didn’t align with the same vision I had in mind. Excited about the possibilities of a never seen before fish game on roblox, I shared the idea with my girlfriend and close friends. Together, we decided to dedicate the past several months to bringing this vision to life. The result is Fish Frenzy.

– Leo

Who is Leo?

Hey! I’m the Legend Leo, the creator of this site and the founder behind some of the games you may have seen. Such as the underwater adventures of Fish Frenzy to the battles in Dragon Ball Unleashed, and the challenging mini games in Nightshift. I’ve fostered a passion for game devopment the longer I’ve spent as a youtuber on the roblox platform. It’s been an incredible journey bringing these worlds to life and the soon to be others. Stay tuned for even more exciting projects. We’re just getting started!

Triipvy

Trippy is our map designer and modeler. She’s responsible for much of what you see in Fish Frenzy, including the map, fish, coral/plant life, and animations. Outside of Fish Frenzy she is a part time UGC creator on Roblox. Her journey into design began when she was inspired by one of the best in the business, our good friend DuckXander, who helped her hone her modeling skills.

Trippy has always had a passion for drawing landscapes and animals since she was a kid, which is evident in her map building and animation work. She has been a massive asset to our team, we couldn’t be happier. Apart from Fish Frenzy she has been working a lot on the architecture of Night Shift, to craft an in depth atmosphere of a realistic city scape.

I_roby1298

Roby is our scripter, he is the driving force behind the technical backbone of Fish Frenzy. A lifelong and passionate learner for script, Roby thrives on exploring the possibilities of Lua scripting and finding innovative ways to bring ideas to life on Roblox.

Roby crossed paths with Star, who later became his mentor. Star took the time out of his day to provide valuable guidance to Roby, helping him build a solid foundation in scripting. This mentorship greatly impacted Roby’s growth and development as a scripter, allowing him to have the confidence to script projects single handedly such as Fish Frenzy.

joemn1274

Joey, is our UI designer who recently ventured into UI design and game development. While not a direct owner of Fish Frenzy, we couldn’t overlook his contributions as a creative genius behind the game’s user interface. Joey has a knack for crafting visually appealing UI elements even though its not his focus, it has greatly helped by polishing up the Fish Frenzy experience.

Joey’s journey into game development began about a year ago, and he’s been on a mission to make his mark ever since. His determination shines through in his own project, Wasteland Obby. Which is an steam punk themed Obby with attention to detail in every obsticle and many never seen before mechanics for Obby’s. If you enjoy Obby’s, be sure to check it out on Roblox! We’re thrilled to have him as part of the Fish Frenzy team.